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Old Oct 07, 2006, 10:50 PM // 22:50   #41
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Shredders Talons sell for ~500g.
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Old Oct 07, 2006, 11:49 PM // 23:49   #42
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Quote:
Originally Posted by Sereng Amaranth
I'm not sure if the guy I use makes charcoal. But if you have lots of wood and dust, go out the north exit of Droknar's then due north until you climb up the mountain. After you stop climbing, take the left path. There should be about 3 trolls and a group of birdies there. Fight them and keep going NW through that path. You'll come to an opening where there are birdies on the right and maybe on the left. You should be able to avoid them and move between 2 rock peaks. By the time you're between the small peaks, you should be able to see the collector that makes Vellum.

I've made lots of money by salvaging stuff into wood and dust, then crafting Vellum and selling it either to the rare trader at about 80-90g each, or going to Grotto or Citadel and selling for 140g each. A full set of monk or necro tattoos needs 300 Vellum.

To farm for one full set of tattoos:
1500 wood
1500 dust
6000 gold (20g per Vellum)

300 Vellum @ 140g each = 42,000g.

That, my friend, is a tidy profit of 36k.
I just made 195 Rolls of Vellum, but I don't understand how you can sell it for 140g/piece at Grotto or Citadel.
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Old Oct 08, 2006, 10:02 AM // 10:02   #43
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well i used to sell shredders talons for 2k a peice a little while back
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Old Oct 09, 2006, 02:24 AM // 02:24   #44
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I see lots of posts concerning post-searing. In my opinion, most people leave pre-searing way too soon. I stay in pre-searing until I have accumulated at least 10k. I do only the quests related to getting all the skills for my primary profession. Then I just farm everything/everywhere over and over. I salavge everything under 5g in value, sell the rest to merchants. Dyes, I sell in Fort Ranik. I sell Black for 5k, silver for 500g, the rest for 50g to 75g. I find the most dyes after reaching level 6 or 7. Save spider webs to salvage in post with expert kit, makes silk about 80% of the time. At level 9, I finish doing all the 2nd profession quests, saving the 1 I want to the last. I make my 2nd choice, then finish all the quests. By the time I 'join' the academy I have 10k to 15k and enough salvage for my armor in Post-Ascalon.

In post, I do the first four missions and most of the quests around Ascalon. This puts you in Yaks Bend and no runner needed. Gold should be around 12k to 20k. I do not buy any skills until I reach the Ascalon Settlement, in North Kryta Province, and only if it isn't available any other way.

But like most posts are saying, wait until your second or third character. And save what you can with your first to aid the rest.

Added: Leave Nothing lay on the ground that is reserved for you.

Last edited by Perkunas; Oct 09, 2006 at 02:32 AM // 02:32..
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Old Oct 09, 2006, 07:53 AM // 07:53   #45
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When i started the game on my wammo of course i had little money to buy anything but slowly got enoguh to get my droknar armor with some help from my guild at the time, after this i learned how to farm outside Droknar on my warrior and made enough money to supply my needs at the time. (however it was griffons i farmed but there gone now )

You dont need a 15^50 20/20 +30 wepean i mean.... 20/20 is a really bad mod and waste of investment anyways. You are better off just to buy collectors weapons and maybe some green tiems until you have enough moeny to throw around on "ZomG1337pwnageWePs" which in time depending on what you do you will have as most poeple who played the game for a long time do.
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Old Oct 10, 2006, 08:34 PM // 20:34   #46
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So far, people have offered you some good suggestions and some bad ones for making money.

Here are my 2 cents.

1) Picking up everything and selling/salvaging. Of course. I'm not sure that's really advice...that's just playing the game.

2) Buy low and sell high. That is a very unsatisfactory way to play a game. Boring. Also, not truly very lucrative. Yes, you can make some good deals, but you'll find that most people have their latest success story fresh in their minds and if they look at their time closely they've really been spending a lot of useless hours watching the trade channel teleprompter.

3) Farming. Mostly good suggestions so far, but I caution you when reading them. Most people frankly lie about how lucrative it is at a particular spot (even if it's just to themselves), or they remember their very best run and extrapolate it to all of them. Sort of like the people who say it only takes them 15 minutes to get to work when it really only happened once.....at 3:00 am with no traffic and all green lights..... Also, be wary of those who tell you that they get "x" amount of $$$ by the time they have a character to "X" town. Drops are simply an odds game. I didn't get my first black dye drop until I'd been playing for 6 months and had 3 char's through Prophecies, but I know a friend who got 2 in pre-searing with his first character.

4) Not buying skills. Silly advice this is. Sure, you should always try to unlock skills with quests wherever possible, but it seems like a poor choice to keep a few golds in inventory at the expense of fewer skills to play with....

5) Use collectors for armor/weapons. Very good advice. Especially with your first few characters. This is also a great way to explore the world and enjoy yourself.

6) Soloing missions/quests/farming is good advice. You learn how to play better with the practice, and you will get good drops now and then.

7) Specialty crafting for profit. Parchment, for example. Sure, you can make a few golds, but the time spent to money earned and "fun had" ratio is a bit poor.

8) High level solo or duo farming in FoW and UW can be lucrative. This is still a viable option for you, but they nerfed your best skills for doing that as an Ele before you started playing.

9) Running. Nobody has talked much about this one. Your options are limited as an Ele primary, but this is still a great way to build cash relatively quick. You mentioned you have Mist Form so you can learn to Run the Elona Reach mission and bonus. Make your secondary a Mesmer and play with the skills and practice, you can do it. Elona is a quick run and the going price has been pretty stable for 6 months at about 1K per person per run. It'll take you a little longer to run it than the Rangers and Warriors, but you can use your profession as a gimick when advertising. You can make about 20K an hour doing this. If you find a lot of other runners on when you try to advertise, then go do something else for a while. You are going to make zero K an hour just standing there trying to get a group together.

10) Chest runs. Lousy way to make money. Great for unlocking runes and weapon mods, but the economy is such that the cost of keys outweighs the average return. Don't get me wrong, I frequently do chest runs for kicks and thrills......just as I like to play craps for kicks and thrills. You might get lucky, of course, and get a sweet low req perfect chaos axe. But I've done plenty of Fissure of Woe chest runs and gotten 5 purples for my 7.5K investment in keys (or even 5 Gold canes/staves/offhands, which amounts to roughly the same return). Sure, you can buy keys from other players a bit cheaper, but then you're just standing around on the trade channel forever not making any money.

11) Ebay. Frankly, most people with 1 million or more bought it for $70-80 with real life money from Chinese farming rackets. Those who didn't use ebay are Runners, high level farmers (of smite crawlers and armoured spiders, not trolls and minotaurs), or in a guild very, very good at Hero's Ascent. You can make 1 million from random drops, green farming, troll/minotaur/ettin farming......but it will take you an extremely long time. Or just 15 minutes if you happen to get that perfect Req 7 fellblade.....remember the odds game.

In summary, there is no quick and easy way to consistently make money. It takes either patience and perseverance or plain old luck in drops. Or, you can come up with a novel build that allows you to farm a high level area with good drops that no one has been able to solo before. If you stumble across one I suggest that you never ever tell anybody else or Anet will nerf it (and rightly so). Remember 55 monks in UW before the AoE nerf and nightmare pop ups? Yes, we can still solo it, but it takes a lot more skill and significantly more time (not to mention ectos are now worth less than half what they used to).
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Old Oct 11, 2006, 01:37 AM // 01:37   #47
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Thinking about your thread today, I'd like to add to my last post.

As you gain more experience working through the game with different professions you'll appreciate the game dynamic and understand the monetary opportunities. If it were easy to become rich instantly when you first start playing, then the game would quickly get boring. Most truly EASY lucrative ways of getting money are short lived and balance themselves out relatively quickly as others catch on to the same thing. Farming spots are a classic example. Others are less obvious, but they pop up now and then with game updates. Which leads me to #13....

13) Check guildwars.com regularly to see what updates they've made to the game such as skill changes, etc. These updates can signal great money making opportunities once you understand the game, but they are only good opportunities if you do them BEFORE EVERYONE ELSE DOES. Anything you find on the forums......it's already too late. Let me give you 2 examples. One is obvious, the other not so much.

A) Stock up on Superior Vigor before another Guild Wars version comes out. (Nightfall, hint hint). New character classes mean a sudden influx of new characters, and eventually experienced players will want Superior Vigors on their final armor. Many of us made nice profits when Factions came out. Problem is, this is known, and the superior vigor prices may already have adjusted. Remember, this is an economy of over 1 million people and market forces apply.
B) Back when they changed the monster AI (artificial intelligence) to make them run away from AoE (area of effect) damage rather than sit in it and die, this really nerfed the overpowered fire elementalist common at the time. Prior to that update it was easy to duo or triple team many high level areas by having a tank draw aggro (didn't even need to hold an item most of the time) while the echo nuker decimated the foes (I won't even bring up what it did to the 55 soloers). Just prior to this update Superior Fire runes went for about 15K and other elementalist runes were going for a few hundred golds. Some of us saw the writing on the wall and sold any Superior Fire runes we had, and stocked up our entire inventory on Earth, Water and especially Air superior runes, knowing that all those fire echo nukers would be exploring new ways to use their characters. While the other runes never rose to the levels that fire used to go for, after a few days I got a 750-1500% return on my investment, depending on the element. Before that AoE nerf, superior monk runes hovered near 20K for each of them. Prices really fell, but this was hard to profit from because there was no clear cut replacement for all 4 monk runes that people were going to try.

My point is that after you've been playing for a while, making money is easier, whether it's solo farming high level areas, providing running services, or taking advantage of quirks in the game that affect the market. And you will always need to have a healthy bank account, because even after you have all the weapons and items you think you need, you'll start to want to try out new freaky builds you hear about. When that happens you'll want to go get the necessary skills/weapons/armor/runes/offhands for the build RIGHT NOW and you'll need the cash.

I'm notorious for vastly overpaying for items/equipment because I don't want to sit on the trade channel for a bargain and postpone my adventure another hour. It's much easier to say, "WTB Icy Sword Hilt Paying 5K!!!!!!!!!" than it is to wait around until someone advertises one for the usual 500g to 1K. Maybe you can take advantage of me some night for a profit.

Remember, if you're watching the trade channel, you're not playing.
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Old Oct 12, 2006, 05:38 PM // 17:38   #48
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I find.... (Estimating)

Solo FoW = 10k+ for a run. Not sure about time spent. Chance for shards. (W/Me)
Vermin = 3.5k+ for a 18 minute run. (W/Mo)
Maatu = 2k+ for a 5-ish minute run. Lots of materials. (Me/E)
Trolls = 1k for a 3-5 minute run. (W/Mo)
Minos = 500g for a 3 minute run. (N/Mo)

Vermin farming is best for cash, if you don't have favor. 1.8k for keys yields chance at getting celestial weapons, which can sell nicely. Hold onto vermin hides, as they are valued at 20g each by merch, but 25g each by collector. Adds up.

Maatu farming is best for raw experience & material stockpiles, IMHO. I've heard good things about farming arborstone.

Trolls & Minos are nice and easy, and are more focused on speed of the run than anything else. Learn to do it quick. Hold onto those troll tusks! They're worth 8g at merchant & 25g at collector.

FoW and UW runs, I haven't got really into, but have seen great promise in FoW soloing, which seems like the best cash to me.

When farming: Don't farm and just farm. You'll get diminishing returns.
Instead, farm for 2-10 runs, then go do missions, then farm more.
--------------------------
If an item is highly salvageable, salvage it. I generally see a increase in value of about 20-100%.

For Canthan characters, I generally choose to hench it & not upgrade armor until Kaineng, or upgrade at the Harbor, then Kaineng.

For Tyrian characters, I generally upgrade armor at LA, or just get run past there, upgrade at desert, then at Drok. Alternately, just boat to Kaineng & get max there.

Auction sites are the best place to sell your stuff. It takes less time, and you generally see better profits.

Lastly:
Plan! Don't spend money on a character you'll delete a week from now.
I recommend, ideally, if you have just one chapter, make your characters A/B, C/D, E/F & leave a slot open for PvP characters. Each letter being a different profession.
  • ie. W/R, Mo/Me, N/E, PvP.
  • or: W/Mo, Me/E, N/R, PvP. (Two farming builds in there.)
This lets you unlock skills for every class, and you can change it later, after you've got most/all of the unlocks for PvP.
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Old Oct 17, 2006, 02:55 AM // 02:55   #49
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Start your character in Prophecy, not Factions. More free spells that way.

Get your new skills from quests - not the skill merchants. You can waste a lot of skill points and money on aquiring skills for your character that would be free in missions.

Many don't realize that you can also go back for more after changing your secondary. For every secondary profession there's a number of skill quests in the easier levels (Sardelac Sanitarium, Serenity Temple, Piken Square, Yak's Bend). Guildwiki has a good guide for quests that offer skills as rewards.

I've also heard that you can get a bunch of extra spells in Factions from Instructer Ng if you complete training but don't accept the reward from the headmaster. Change your secondary profession and start training again. Repeat until you get all the available spells.
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Old Oct 17, 2006, 11:11 PM // 23:11   #50
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Ok what I do is i Ettin Rune Farm with level 15 Ettins,I made a post about how to do it and even made a build for warriors.Although you dont nead the build since there are only level 15s it probably is the fastest way that you could Ettin rune farm.I dont have the link but its under warriors and it is very helpfull.I know have 15k armor from doing that and a victos battle axe,but im gonna get a good shield the one i have now is just a celestial 15 armor which is pretty bad since it is not max.Anyways be sure to visit my post its under warriors and it is very helpfull contact me ingame if you nead some more help my name is not so newb cause I would be glad to help.
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Old Oct 17, 2006, 11:16 PM // 23:16   #51
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Quote:
Originally Posted by Redwinter
I find.... (Estimating)

Solo FoW = 10k+ for a run. Not sure about time spent. Chance for shards. (W/Me)
Vermin = 3.5k+ for a 18 minute run. (W/Mo)
Maatu = 2k+ for a 5-ish minute run. Lots of materials. (Me/E)
Trolls = 1k for a 3-5 minute run. (W/Mo)
Minos = 500g for a 3 minute run. (N/Mo)

Vermin farming is best for cash, if you don't have favor. 1.8k for keys yields chance at getting celestial weapons, which can sell nicely. Hold onto vermin hides, as they are valued at 20g each by merch, but 25g each by collector. Adds up.

Maatu farming is best for raw experience & material stockpiles, IMHO. I've heard good things about farming arborstone.

Trolls & Minos are nice and easy, and are more focused on speed of the run than anything else. Learn to do it quick. Hold onto those troll tusks! They're worth 8g at merchant & 25g at collector.

FoW and UW runs, I haven't got really into, but have seen great promise in FoW soloing, which seems like the best cash to me.

When farming: Don't farm and just farm. You'll get diminishing returns.
Instead, farm for 2-10 runs, then go do missions, then farm more.
--------------------------
If an item is highly salvageable, salvage it. I generally see a increase in value of about 20-100%.

For Canthan characters, I generally choose to hench it & not upgrade armor until Kaineng, or upgrade at the Harbor, then Kaineng.

For Tyrian characters, I generally upgrade armor at LA, or just get run past there, upgrade at desert, then at Drok. Alternately, just boat to Kaineng & get max there.

Auction sites are the best place to sell your stuff. It takes less time, and you generally see better profits.

Lastly:
Plan! Don't spend money on a character you'll delete a week from now.
I recommend, ideally, if you have just one chapter, make your characters A/B, C/D, E/F & leave a slot open for PvP characters. Each letter being a different profession.
  • ie. W/R, Mo/Me, N/E, PvP.
  • or: W/Mo, Me/E, N/R, PvP. (Two farming builds in there.)
This lets you unlock skills for every class, and you can change it later, after you've got most/all of the unlocks for PvP.
I want to do that vermin farm but my w/mo is in prophecies and right now i dont think i can do canthan missions since I cant get the quest Mayhem in the market and i have done the earlier missions,maybe I should try it and it might let me in on mayhem in the market.
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Old Apr 14, 2008, 09:50 AM // 09:50   #52
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personally dude i dont farm at all and make about 150k every 3 days or so not even trying.
i do that by buying and selling mini pets =)
i bought 6 of um for 1.2k
sold um for about 5k each and made 30k just yesterday
its easy
just make sure u sell them around piken square and yaks bend
there r ppl there that dont know the real value and u can get away with those 2 for 10k deals
in fact i can sell 1 of them for up to 75k if i spent enough time looking for the right customer
but anyway
i thought id let u no and wish anyone that uses this goodluck
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Old Apr 14, 2008, 12:01 PM // 12:01   #53
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Sell Zaishen Keys and Halls chest drops
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Old Aug 15, 2009, 02:27 PM // 14:27   #54
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well wen i started gw i cud harldy make 1k then i started buying and selling mini pets lol for a crap proffit, but now i farm UW and FoW (SC) and now i have over 2 stacks of ecto
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Old Aug 15, 2009, 06:47 PM // 18:47   #55
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Carry on playing the game, when you start doing HM and speedclears you will have much more money flowing in.


Another option is to powersell things. Buy something popular like elite tomes as cheap as possible and then re-sell them. Eventually you will have enough money to powersell high-end stuff which makes you loads of money very fast. ^^
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Old Aug 15, 2009, 09:58 PM // 21:58   #56
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1. Runes
2. Insignias
3. Weapons
4. Armour
5. Skills

Those are the only things you should buy in the game (especially if you are wanting to save your cash). Obviously, you're getting your runes and insignias for your armour, which you should get for only around 4k plus the common materials. For weapons, you could get a cheap, decent green for under 5k. Skills is there for the signet of capture, etc. So really, you're only spending around 15k for everything and you could get the 15k by just going through the storyline.
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Old Aug 16, 2009, 12:53 AM // 00:53   #57
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thread necro times 2????
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Old Aug 16, 2009, 07:43 AM // 07:43   #58
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Old Apr 14, 2008, 01:01 PM

Come on guys
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